Fall of Kingdoms
On a break to playtest DnD Next!
The shadows stir, the dead walk, the order will fall.
~High Priestess of Melora, 24th of Sun’s Dusk 1184 A.S.
It has been three hundred years since the events of Red Moon Rising. The dragon gods have begun to lose sway as two new Goddesses step up to protect the world. Melora is the Daughter of Palor, leader of the old Gods; she is a protector of nature. Her Sister The Raven Queen is the Goddess of death. There is a Holy War that rages to determine which of the Gods should rule over the world, the Dragons or the Sisters.
The wind blows hard and the torches fight to stay lit outside the Frozen Lotus Inn. It seems oddly cold for spring in Relor, even for the Brevya Swamp. You have been traveling for almost a full day along the old merchant road and the sight of the Inn is a welcome one after the drudgery of the swamp.
The game uses the 4th edition DnD rules and players are free to play any class; however, there is a limitation on race. The playable races for this game are Dragonborn, Dwarf, Eladrin, Elf, Half-Elf, Halfling, Human, Gnome, and Half-Orc. Other races may be playable with GM permission; if you have any questions, feel free to contact the GM.